Click the
in front of each section for an annotated version (does not include all sources).
Collaboration |
MUSIC
David Tudor http://www.getty.edu/research/conducting_research/digitized_collections/davidtudor/
Balaban, M., K. Ebcioglu, and O. Laske, Ed. (1992). Understanding Music with
AI: Perspectives on Music Cognition. Cambridge, MIT Press.
Barbosa, A. (2003). "Displaced Soundscapes: A Survey of Network Systems
for Music and Sonic Art Creation." Leonardo Music Journal 13: 53-59.
Bennett, J. "BMB con: collaborative experiences with sound, image and space."
Leonardo Music Journal: 29-34.
Hartzell, E. and N. Sobell (2001). "Sculpting in Time and Space: Interactive
Work." Leonardo 34(2): 101-107.
Johnson, C. G., R. Cardalda, et al. (2002). "Introduction: Genetic Algorithms
in Visual Art and Music." Leonardo 35(2): 175-184.
Nilsson, H. K. "Gilbert/Lewis on some Fraudian thoughts: in search of the
perfect red." Material 31: 10.
Tenney, J. (1963). "Sound generation by means of a digital computer."
Journal of Music Theory 7(1): 24.
Tenney, J. (1969). Computer Music Experiences: 1961-64. Electronic Music Reports
#1, Institute of Sonology, Utrecht.
Treib, M. (1996). Space Calculated in Seconds. Princeton, Princeton University
Press.
Weil, B. (2002). "Art in Digital Times: From Technology to Instrument."
Leonardo 35(5): 523-526.